I am the Acting Dean in the Virtual Reality and Interactive Techniques Institute (VRITI) at the East China Jiaotong University. I am also the committee member of the CAD/CG Division of CCF, and the Visualization and Visual Analysis Division of CSIG. I have been enrolled in the Ganjiang Distinguished Youth Program since Nov. 2018. I obtained the Associate Professorship while working at the Jiangxi Normal University in 2016.
My research topics cover the Computer Graphics, Computer Vision and Artificial Intelligence. Since moving to VRITI in 2018, my main interests and efforts are to bridge the gaps between the VR techniques and the traditional applications scenes. Recently, I am working on multiple projects including 1) Large scale 3D face synthesis, 2) Graphical techniques of the 3D design platform for the Electrical Engineering, 3) VR applications in the recover medicine, 4£©Psychological studies of the VR applications, etc.
In 2015, I earned my Ph.D. degree in Computer Graphics, at University of Strasbourg (2015WR:87). Supervised by CNRS researcher, HDR Hyewon SEO and Professor, HDR Fr¨¦d¨¦ric CORDIER, I was working in the Informatique G¨¦om¨¦trique et Graphique (IGG) group, in the ICube Laboratory. Invited by Professor Nadia Magnenat Thalmann, I also spent more than a month as a visiting researcher in the MIRALab at University of Geneva. Before the researches in Computer Graphics, I had about one year studies in Computer Vision, in Computer Vision and Active Perception Lab, at Royal Institute of Technology (KTH), in Stockholm. I was supervised by Professor Danica Kragic, Assistant Professor Carl Henrik Ek and Assistant Professor Anders Brun. Lastly, I obtained my Master degree from the Uppsala University (2011WR:67).
2019.02-2019.06 Geometry Processing, optional course for undergraduates.
2019.02-2019.06 Geometry Processing, major course for graduates.
2018.09-2019.01 Virtual Reality Techniques, major course for graduates.
Guoliang Luo, Gang Lei, Yuanlong Cao, Qinghua Liu and Hyewon Seo. "Joint entropy-based motion segmentation for 3D animations". The Visual Computer, 2016. DOI 10.1007/s00371-016-1313-1.
Guoliang Luo, Frederic Cordier and Hyewon Seo. "Spatio-temporal segmentation for the similarity measurement of deforming meshes". The Visual Computer, 2016, 32(2): 243-256.
Guoliang Luo, Cordier Frederic, and Hyewon Seo. "Compression of 3D mesh sequences by temporal segmentation". Computer Animation and Virtual Worlds, 2013, 24:365¨C375.
Yuhua Li, Haopeng Lei, Shujin Lin and Guoliang Luo. "A new sketch-based 3D model retrieval method by using composite features". Multimedia Tools and Applications, 2017, doi:10.1007/s11042-017-4446-y.
Chuhua Xian, Junxian Huang, Shuo Jin, Guoliang Luo and Charlie C.L. Wang. "Real-time C^2-Weighting Based Character Skinning Powered by GPU". Proceedings of the 30th Annual Conference on Computer Animation and Social Agents (CASA 2017), Seoul, South Korea, 2017.5.22-5.24.
Guoliang Luo, Gang Lei and Hyewon Seo. "Joint Entropy based Key-frame Extraction for 3D Animations". The 32nd annual conference of Computer Graphics International (CGI 2015), Strasbourg, France, 2015.6.24-6.26.
Guoliang Luo, Quanhua Tang, and Yihan Liu. "Segmentation-based Graph Representation for 3D animation". Proceedings of the 28th Annual Conference on Computer Animation and Social Agents (CASA 2015), Singapore, 2015.5.11-5.13.
Guoliang Luo, Seo Hyewon, and Cordier Frederic. "Temporal segmentation of deforming meshes". Proceedings of the 31st Computer Graphics International, Sydney, 2014, 2014.6.10-6.13.
Guoliang Luo, Cordier Frederic, and Hyewon Seo. "Similarity of deforming meshes based on spatio-temporal segmentation". Eurographics 2014 Workshop on 3D Object Retrieval, Strasbourg, France, 2014.4.6-4.8.
Guoliang Luo, Niklas Bergstrom, Carl Henrik Ek, and Danica Kragic. "Representing actions with kernels". In 2011 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), 2011, San Francisco, USA, 2011.9.25-9.30.
Activities - **out dated**